.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_046", 0

a010_046:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 77
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    addparticle 0, 1, 17
    cmd37 6, 0, 2, 6, 1, 0, 0, "NaN", "NaN"
    playcry 7, -117, 100
    waitcry 0
    playcry 8, -117, 127
    addparticle 0, 0, 3
    callfunction 42, 8, 258, 100, 120, 100, 120, 100, 1, 327685, "NaN", "NaN"
    wait 10
    callfunction 61, 2, 8, 20, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    callfunction 40, 2, 8, 1, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    callfunction 62, 1, 8, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    waitcry 0
    wait 2
    waitparticle
    unloadparticle 0
    end

.close
